Project overview

DUCO: a guided experience:

Project: UX case study for the fictional Chester Art Gallery

Goal: Make art tours accessible with multilingual audio guides and optional transcripts

The Problem

Many visitors struggle with audio guides if English isn’t their first language, leaving stories untold and experiences limited.

Designing the Solution

An intuitive app with clear navigation, language selection, audio guides, and transcript support, designed to minimize cognitive load while enhancing accessibility.

Understanding the user

Research

Online interviews and empathy maps confirmed the need for:

  • Multi-language options
  • Transcripts synced with audio
  • Easy search/filter options

User persona

Represented a target user to guide design decisions.

A tablet and smart phone showing Methean website page

Design process

1. Paper wireframes

Focused on home screen, language selection, and audio player with transcript toggle.

A tablet and smart phone showing Methean website page

2. Digital wireframes

Highlighted language selection and search options to streamline access.

A tablet and smart phone showing Methean website page

3. Low-fidelity prototype

Demonstrated primary flow: select guide → choose language → play audio → toggle transcript.

A tablet and smart phone showing Methean website page

Usability findings

  • Round 1: Hard to find guides, transcripts unsynced, search lacking filters
  • Round 2: Language UI confusing, home layout not intuitive
  • Refinement: High-fidelity prototype improved navigation, accessibility, and task flow

Refining the Design

Visual comparison

Before/after usability improvements (slider)

Before: DUCO interface comparisonAfter: DUCO interface comparison

Key Mockups & High-Fidelity Prototype

Improved task flow and accessible, clear design

A tablet and smart phone showing Methean website page A tablet and smart phone showing Methean website page

Takeaways

Impact:

Enhanced visitors’ gallery experience.

Peer feedback: “With this app, I can study artwork efficiently or simply enjoy my visit to the gallery!”

What I learned:

  • User research and usability studies are critical for meaningful design iterations.
  • Even limited research can significantly improve prototypes and workflows.

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